Kanto Tactics Guide Play the game ↗

Staryu → Starmie

4-cost marksman · Water / Psychic · range 4 · #1 of 10 4-cost Pokémon in our tier list.

Staryu official artwork
Staryu ★
Starmie official artwork
Starmie ★★ ★★★

Synergies

Water Water types gain +6/24/30 extra Energy per attack. Active at 2 / 4 / 6. Other Water Pokémon: Squirtle, Magikarp, Psyduck, Poliwag, Slowpoke, Seel, Vaporeon, Lapras, Shellder.

Psychic Psychic types' abilities deal +40/85/140% damage. Active at 2 / 4 / 5. Other Psychic Pokémon: Abra, Slowpoke, Jynx, Exeggcute, Mewtwo, Mew.

Abilities

In Kanto Tactics each star level has its own ability. It casts on its own when Energy is full (+10 Energy per attack, more when hit).

★ Staryu: Swift

3 hits of 377.

Normal · Mixed (50% Attack, 50% Sp. Atk) · 40 Energy (starts with 15)

★★ Starmie: SwiftMost hurt foe

Shoots stars that never miss, each one at the most injured enemy. Power 347.

Normal · Physical · 50 Energy (starts with 10)

★★★ Starmie: SwiftMost hurt foe

Shoots stars that never miss, each one at the most injured enemy. Power 567.

Normal · Physical · 50 Energy (starts with 10)

At 2★ and 3★ Starmie has two forms: more Attack from items (Protein, Choice Band) gives Swift, more Sp. Atk (Calcium, Choice Specs) gives Psychic. With neither, it uses Swift.

Stats

StarHPAttackSp. AtkDefenseSp. DefAtk speedCritRangeEnergy
★ Staryu1,090787855551.016%440
★★ Starmie2,12515215280801.316%450
★★★ Starmie3,49124024090901.536%450

Without items or synergies. A shiny copy (1 in 200 in the shop) has +10% HP, defenses and damage.

Best items

Staryu as the carry of a full board, every 3-item combination of its class tested against the same field.

Comps with Staryu

Where you fight it in the campaign

These Campaign trainers can field it: Cerulean Gym · Misty, S.S. Anne · Sailor, Route 19 · Swimmer, Saffron Gym · Sabrina, Route 21 · Fisherman, Route 23 · Cooltrainer, Victory Road · Black Belt.