Kanto Tactics Guide Play the game ↗

Voltorb → Electrode

2-cost special · Electric · melee · #4 of 16 2-cost Pokémon in our tier list.

Voltorb official artwork
Voltorb ★
Electrode official artwork
Electrode ★★ ★★★

Synergies

Electric The whole team starts with +25/45 Energy. Electric types also shock adjacent enemies when they use their ability (damage and paralysis: −40% attack speed for 3s). Active at 2 / 4. Other Electric Pokémon: Pikachu, Magnemite, Electabuzz, Jolteon, Zapdos.

Abilities

In Kanto Tactics each star level has its own ability. It casts on its own when Energy is full (+10 Energy per attack, more when hit).

★ Voltorb: Charge

Hits its target: 198; stores 462 charge and adds 165 each time it uses it, when it faints it explodes around itself with all its charge.

Electric · Special · 50 Energy

★★ Electrode: Charge

300 to nearby enemies; stores 844 charge and adds 356 each time it uses it, when it faints it explodes around itself with all its charge.

Electric · Special · 50 Energy

★★★ Electrode: Charge

469 to nearby enemies; stores 1231 charge and adds 557 each time it uses it, when it faints it explodes 2 tiles around with all its charge.

Electric · Special · 50 Energy

Stats

StarHPAttackSp. AtkDefenseSp. DefAtk speedCritRangeEnergy
★ Voltorb1,263305550550.906%150
★★ Electrode1,9736810878921.256%150
★★★ Electrode3,267105169871051.556%150

Without items or synergies. A shiny copy (1 in 200 in the shop) has +10% HP, defenses and damage.

Best items

Voltorb as the carry of a full board, every 3-item combination of its class tested against the same field.

Comps with Voltorb

Where you fight it in the campaign

These Campaign trainers can field it: Vermilion Gym · Lt. Surge, Silph Co. · Grunt, Pokémon Mansion · Burglar, Cerulean Cave · Mewtwo.