Kanto Tactics Guide Play the game ↗

Jolteon

2-cost marksman · Electric · range 3 · #6 of 16 2-cost Pokémon in our tier list. Only reached by evolving Eevee at 2★.

Eevee official artwork
Eevee ★
Jolteon official artwork
Jolteon ★★ ★★★

Synergies

Electric The whole team starts with +25/45 Energy. Electric types also shock adjacent enemies when they use their ability (damage and paralysis: −40% attack speed for 3s). Active at 2 / 4. Other Electric Pokémon: Pikachu, Voltorb, Magnemite, Electabuzz, Zapdos.

Abilities

In Kanto Tactics each star level has its own ability. It casts on its own when Energy is full (+10 Energy per attack, more when hit).

★ Eevee: Quick Attack

Leaps at the lowest-HP enemy and hits it.

Normal · Mixed (50% Attack, 50% Sp. Atk) · 55 Energy (starts with 10) · base power 280

★★ Jolteon: Pin MissileNeedles 2-5

Fires 2 to 5 needles (random) at its target; the last one paralyzes it.

Bug · Mixed (50% Attack, 50% Sp. Atk) · 65 Energy (starts with 10) · base power 105

★★★ Jolteon: Pin MissileNeedles 2-5

Fires 2 to 5 needles (random) at its target; the last one paralyzes it.

Bug · Mixed (50% Attack, 50% Sp. Atk) · 65 Energy (starts with 10) · base power 105

Stats

StarHPAttackSp. AtkDefenseSp. DefAtk speedCritRangeEnergy
★ Eevee986836553600.936%355
★★ Jolteon1,40612413862891.386%365
★★★ Jolteon2,249200222661061.626%365

Without items or synergies. A shiny copy (1 in 200 in the shop) has +10% HP, defenses and damage.

Best items

Jolteon as the carry of a full board, every 3-item combination of its class tested against the same field.

Comps with Jolteon